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Kyle's Quest 2

Kyle's Quest 2
  • #: 33179
  • Price: free ($0.00) In Apple Store
  • Category: Games
  • Updated: 2009-07-20
  • Current Version: 1.2
  • 1.2
  • Size: 9.00 MB
  • Language: English
  • Seller: Kyle Poole
  • Requirements: Compatible with iPhone, iPod touch, and iPad. Requires iOS 2.2 or later
  • © 2010 Kyle Poole
  •  Add to Favorite apps

 

Description

To celebrate the massive update to Battle for Wesnoth, KQ2 the PalmOS GAME OF THE YEAR is now available for free!

"Kyles Quest 2 is a treasure chest of RPG games that will keep you entertained for many many hours."

"Kyles Quest 2 is a cornucopia of role-playing games 5/5" PDArcade

Classic RPG Goodness!

A real old-school Role Playing Game like Final Fantasy on the NES or GameBoy. If you enjoy RPGs like Chronicles of Inotia, Vay, or Arvale then you'll love the value of KQ2!

Award-Winning RPG Game Engine

Kyle's Quest 2 is bundled with twenty complete adventures. Each level has custom graphics, quests, and monsters. So grab your sword, don your armor, and prepare for combat!

Create Your Own Adventures

Join the ranks of the KQ2 level authors, and create your own levels with the free KQ2ED tool for Windows.

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FAQ

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Q: Tapping on some shopkeepers does nothing! How do I buy things?

A: Activating the stores is up to the level authors and might different in each level. In the default No Bones About It level, you must tap on the counter in front of the shopkeeper.

Q: I'm interested in making my own levels for KQ2. How can I load levels onto the iPhone?

A: The KQ2 developer's area will be opening soon. Level authors should create and test levels using the PC game engine (included with the level editor). Once the level is complete, it can be uploaded to this website and will appear dynamically from within the game on the iPhone for download.

What's New in Version 1.2

Updated compatibility for some levels

iPhone Screenshots

Kyle's Quest 2 iPhone Screenshot 1

Video Reviews

No video review.

Customer reviews

Write a Review

Rated 4/5 based on 3 customer reviews.

 

3/5 stars

Other reviewers are missing the point.

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Reading over the other reviews, it appears that a lot of the people who bought this game didn't really understand what they were buying. Kyle's Quest is a port of an old Palm RPG engine which allows people to create their own RPG's. The iPhone version includes 20 of these games, so the quality of the experience is going to be uneven and (somewhat) outside the developer's control, but it does provide a lot of gameplay time (reviewers who call this game "short" must be missing the other scenarios). Also, the point of it is to re-create the feel of the old original "Final Fantasy" and similar games, so the graphics are on par with that - if you don't like that sort of graphic style, don't buy the game, but if you dig it, this is a solid presentation of that game style.

In addition, the gameplay style is definitely old-school console RPG. Walk around a map, get attacked by monsters, and take turns slugging it out. Damage is presented not with animation, but with messages like "Arachnid attacks with webbing and does 10 damage!" You alternate grinding against monsters and talking to people in towns who can only say one thing, and quests involve a lot of errand-running from one place to another. It's not a deep or immersive game world, but it's still fun in a throwaway casual RPG sense if you enjoy that genre.

Now, all that said, there are some problems with the game, so it's not all roses. The control system is frustratingly finicky. I VERY often find myself moving two squares when I only want to move one. It makes navigation over one-square-wide bridges and such a bit fiddly. Presumably, the developer could fix this without too much trouble by slowing down the movement rate a tad.

Also, there are things which happen in the game which are difficult to understand. For instance, sometimes when a monster does damage to you, it will say "Albatross attacks with beak and does 9 damage! [-1]", but, at least as far as I've been able to ascertain, nowhere does it tell you what that "[-1]" means. And users who haven't played any of the games with magic will wonder, when playing the first scenario, why they never get magic points. (The answer, apparently, is that other scenarios do give you magic to use.) The game doesn't tell you how many XP you need until the next level, so levels feel like they just come when they come. The developer could fix this with some comprehensive in-game help (or at least a decent FAQ on the web site with a link in-game).

But the real disappointment comes when you realize that the real draw of the game - that it is an RPG *engine* which you can write your own RPG's for and play the RPG's contributed to a community - is absent. You can only play the levels which come bundled with the game, but no others. A level editor does exist (and is used to create levels for the Palm version of the game, for instance), but even if you made a level, you couldn't play it on the iPhone version. (Yet - the developer is apparently working on a system to allow this.)

But even if the developer gets it working so that you can play contributed scenarios, there is still a huge, glaring omission of the level editor itself. The only level editor is Windows-only, which, for an iPhone game can only be described as weak. The iPhone being an Apple product, many players will be Mac users, and even if they aren't, they'll probably want to edit levels directly on the iPhone. Having the only option to create levels on a Windows desktop is a gigantic hole in the potential usefulness of this game. The real fun of this game would be in the creative side, but that aspect of the game is heavily stymied by having a single-platform, desktop-only solution for it.

But all things considered, even with the above gripes, it's a fun little RPG diversion. Not the best RPG in the App Store, sure, but certainly worth the cost of admission if you enjoy the types of games it is hearkening after.

4/5 stars

Great Nostalgia, Good Game, Poor Controls

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I loved KQ and KQ2 back on the Palm. It reminds me very much of Final Fantasy Legend on the GameBoy. This is a great recreation of that. With all of the extra quests, it's a fantastic value at only a buck. However, I found the game a little TOO faithful to the original. The virtual D-pad and action button were a bit unresponsive. Given the old-school nature of the game, there is a bit of delay between the button press and the action on the screen. Without actual buttons, I spent a lot of time second-guessing my thumbs. I wouldn't really change the controls, though- part of the fun of the game is remembering playing this on my old m130. But just know that it before you get into it.

5/5 stars

True to the original

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Had the palm version of this years ago, as well as the PPC version. Great games. PLEASE bring back Potty Quest in the next update! That was a blast!

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The information may be outdated (2011-03-28 11:26:30). For actual information go to iTunes


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